Applying Learning Experience Design to Foster Student Motivation

Leoné, FTM (Frank)
Radboud University: Donders Institute for Brain, Cognition and Behavior, Montessorilaan 3, 6525 HR, Nijmegen

 

Submission type

Oral and Poster

Scheduled

Jacobzaal, 27-09-2019, 09:00 - 10:30

Keywords

Learning experience design, Motivation, Autonomy, Meaning, Competence, Relatedness, Gamification, Neuroscience, Academic & Professional Skills, Hands-on

Summary

Students are often hard to motivate by education, but easy to motivate by games and other experiences intrinsically designed to be motivating. Learning Experience Design attempts to integrate insights from disciplines as game design ("gamification"), motivational psychology, and neuroeducation into a directly applicable framework to design education to be a motivational experience. It focusses on creating meaningful experiences, with a clear challenge, and strong feelings of autonomy and connectedness. All these factors are backed up by concrete steps and potential actions one can take in the classroom, in assignments, and in the further design of courses and broadereducation. To facilitate discussion on the factors, and application in daily practice, the framework is translated into a canvas, which delineates the main building blocks of Learning Experience Design.

In this workshop, participants will get the background on the canvas, get examples from a first year Neuroscience and Academic and Professional Skills course and the associated material and experiences, and then use the canvas to think about and design their own education. The aim is for participants to leave the workshop full of inspiration, concrete ideas, and steps to implement them, all to motivate students to get the most out of our psychology education.

Auteurs

Frank Leoné